Grove Habits

Keep a habit.
Grow a world.

A habit tracker for Android. Every day you keep opens a new piece of land on an island of your own.

Join the first twelve

Free on Google Play soon

Open the live island

Tick a habit and it is planted. Keep the day and your island grows.

  • Free
  • No account
  • No ads
  • No subscription

A minute a day.

Open it, tick what you did, watch it land. These are the app's own screens.

  1. Step 1

    Choose what to keep

    Yes-or-no habits, counts to a target, or limits to stay under. Every day, on set days, or a few times a week.

    The habit screen: Meditate, 12 days kept, with its milestones at 7, 21, 50 and 100 days
  2. Step 2

    Tick it off

    One tap. Part of the way still counts: three glasses of eight is three glasses grown.

    The Today sheet: Drink water at 3 of 8, Read, Walk, Less coffee, Move, and Meditate ticked
  3. Step 3

    Watch it land

    Each habit plants its own thing on today's ground: a cherry tree, a pond, a bench. The day closes and the land is yours.

    The island on day 14, with one of four habits kept so far today

An island, not a streak chart.

Five things it does that a row of ticks cannot.

  • The island seen close: cherry trees, ponds and flowerbeds, each planted by a habit

    Every habit plants its own thing.

    You choose what each habit grows and the colour of its flowers. Look across the island and you can see which habits made it.

  • An open patch of meadow among the planted days

    A missed day is a quiet meadow.

    Never a punishment. Nothing you have grown is ever taken away, and you can put yesterday right the next morning.

  • A day's land with what its habits raised there, among benches and flowers

    Keep at it and a monument goes up.

    At 7, 21 and 50 days, what a habit plants grows a size bigger. At each of those, and at 100, it raises a monument.

  • A beacon tower, a great hall and a river among the trees

    Your habits build a village.

    Keeping habits earns the coin the island runs on. Spend it on sixteen buildings, from a campfire to a beacon tower.

  • A day is worth the same, however long your list.

    Each day shares one fixed amount of growth between your habits. Ten small ones earn no more than three real ones, so there is nothing to gain by padding the list.

Join the first twelve

Five worlds. One island.

Switch whenever you like. Everything you have grown and built comes with you.

  • The island as a green grove of cherry and oak in morning light

    Grove

    Included

  • The same island as a Mars colony: red ground, domed buildings

    Mars

    US$2.99

  • The same island as a Moon base: pale dust, crystals, a black sky

    Moon

    US$2.99

  • The same island as an ancient empire: palms, sandstone, a warm sky

    Empire

    US$2.99

  • The same island as a frontier outpost: glowing plants under a violet sky

    Frontier

    US$2.99

Watch it grow.

Half a minute of the real thing, from bare ground to a village.

Free, and the Grove comes whole.

A world only changes how the island looks. Nothing a habit, a streak or the village can do is ever behind a purchase.

The app, every feature
Free
The Grove world
Included
One more world
US$2.99 once
All four more
US$7.99 once
Ads
None
Subscription
None
Account
None

Prices are for the United States; Google Play shows the price in your own currency. Your habits stay on your phone: there is no sign-in, and we cannot see them.

Questions.

Is it really free?

Yes. Every feature and every habit is free, in the Grove world. Mars, Moon, Empire and Frontier are optional, bought once, and only change how the island looks.

When is it out?

Soon, on Google Play. There is no date yet. The first twelve get in before anyone else, and everyone on the list gets one email the day it is out.

Is there an iPhone version?

Not at present. Grove Habits is made for Android phones.

Do I need an account?

No. There is no sign-in. Your habits are kept on your phone and we cannot see them.

What happens when I miss a day?

That day's land stays a quiet meadow. Nothing you have grown is taken away, and you can put yesterday right the next morning.

What do the first twelve have to do?

Install the test version from Google Play, use it as you normally would for a fortnight, and tell us what works and what does not.

The first twelve get every world.

Twelve places in the closed test on Google Play. Each comes with a code that unlocks Mars, Moon, Empire and Frontier, free, for good.

The sign-up list opens here soon.

When it opens, use the email of the Google account on your Android phone: that is the address Google Play will let in. You get one email with your invitation and your code, and one when the app is out. Nothing else.

  • An invitation to the closed test, before anyone else
  • A code for all four extra worlds, free, for good
  • A say in what the app becomes

Grove Habits is a tool for keeping habits. It is not a medical device and does not diagnose, treat, cure or prevent any medical condition. Google Play is a trademark of Google LLC.